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Time filters use the upper end of each estimated play time, excluding preparation. Home and Club licenses cover up to six; classrooms and larger groups need an event license. Ages are guidance.
Twelve making and performance invitations help families create original paper characters, simple settings and short shows. Choose two or three cards for 20-40 minutes. Fold or tear paper and use pencils; some cards use closed books as supports. Make and perform physically beside the online host. Every success goal is visible before play.
2–6 players · 20–40 minutes · Club: unlimited online play · 5 new printable packs/month
Twenty-four travel cards in four rounds: twelve puzzles using fictional packing and picnic records, plus twelve seated imagination and storytelling activities. Choose a few cards for 10-30 minutes. Play at a table, a rest stop or as seated passengers; the driver does not join. No moving around a vehicle, reaching outside or reading real road signs is required. All clues are supplied on the page.
2–6 players · 10–30 minutes · Club: unlimited online play · 5 new printable packs/month
Twelve map missions across park paths, crossings and camp deliveries. Use the printed grid or the identical online board. Columns run left to right; rows run top to bottom. North is up (smaller row numbers); east is right. Move one square horizontally or vertically at a time. Every obstacle is given. A finger or pencil is all you need; the scenic illustrations are not route maps.
2–6 players · 15–30 minutes · Club: unlimited online play · 5 new printable packs/month
Twelve structured rule repair club rounds build a shared result through clear roles and visible goals.
2–6 players · 20–35 minutes · Club: unlimited online play · 5 new printable packs/month
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172 family games & activity packs. Club includes unlimited online play and 5 new printable packs per membership month. Each title counts once. Bundles, individual cards, free samples and paper sizes are not extra games. Fixed puzzles and questions repeat on replay.