FOR SHARP MINDSPLAYDAYVAULT ORIGINALOperation: Cipher VaultA PRINT-AND-PLAY ADVENTURERecover a stolen research file from a private vault. Reconstruct an agent’s plan across eight logic, cipher, and timing puzzles.

A PRINT-AND-PLAY ADVENTURE
The house remembers. Can you read its secrets?
A locked conservatory, a missing deed, and eight clues left by a vanished botanist. Uncover the manor’s secret before the clock strikes twelve.
Household and private, non-paid gatherings. License details
English language. No physical product. Applicable tax added at checkout.
Blackthorn Manor opens its gates for one evening every autumn. This year, an envelope with your name on it waits on the doorstep. The housekeeper needs your help to find a lost deed and save the garden from demolition. Follow the household records, portraits and greenhouse notes to reveal the hiding place. Atmospheric mystery, without gore or jump scares.
Work through 8 connected puzzles: deduction, route tracing, code breaking, and bring the clues together for a final answer. Play at your own pace, with two progressive hints for every puzzle.
Play times are estimates and vary by group. Ages are guidance; younger players may need an adult.
FOR SHARP MINDSPLAYDAYVAULT ORIGINALOperation: Cipher VaultA PRINT-AND-PLAY ADVENTURERecover a stolen research file from a private vault. Reconstruct an agent’s plan across eight logic, cipher, and timing puzzles.
NEW · NIGHT AT THE MUSEUMPLAYDAYVAULT ORIGINALMuseum After MidnightA PRINT-AND-PLAY ADVENTUREAn original glass bird has vanished before opening night. Examine witness statements, a restoration grid and a curator’s codes across ten connected puzzles.
A TWIST IN TIMEPLAYDAYVAULT ORIGINALThe Clockmaker’s ParadoxA PRINT-AND-PLAY ADVENTUREA clockmaker’s workshop is running two hours at once. Untangle eight interlocking clues and return the town to its rightful timeline.