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The Dragon’s Missing Egg original artwork
PLAYDAYVAULT ORIGINAL

The Dragon’s Missing Egg

A PRINT-AND-PLAY ADVENTURE

STORYBOOK QUEST · AGES 7+

The Dragon’s Missing Egg

Printable escape room · A small team. A brave quest. A very important egg.

30–45 minutes2–6 playersBeginner

Follow Pip through eight illustrated nursery puzzles: trace a trail, turn a key, complete bell patterns and piece together the final lock. Includes colour and ink-saving printable kits plus the online companion.

Format
Digital download · English
Suggested age
7+ · adult reading help may be needed
Paper
A4 and US Letter
Preparation
Read the host guide and print player pages before play. Allow setup time separately.

Printing help · Choose by age and reading ability

$24USD · digital download

Household and private, non-paid gatherings. License details

Instant accessStripe checkout

English language. No physical product. Applicable tax added at checkout.

THE STORY BEGINS

You’ve just stepped into something extraordinary.

Pip promised to watch the mountain nursery. But the smallest egg is missing from its basket! A trail of muddy marks leads into the garden, and the nursery’s clever little locks are all closed. Will your team help Pip follow eight clues and find a safe, warm place for the egg? Keep every answer: the final lock needs your earlier discoveries.

Work through 8 connected puzzles: route tracing, pattern rotation, number sequences, visual decoding, logic deduction, and bring the clues together for a final answer. Play at your own pace, with two progressive hints for every puzzle.

Play times are estimates and vary by group. Ages are guidance; younger players may need an adult.

Inside your download

  • Original, connected paper puzzles
  • Player booklet and printable clue cards
  • Separate host guide with full solutions
  • Two progressive hints per puzzle
  • Printable invitation and escape certificate
  • A4 and US Letter PDF editions
Try our free mini mystery
ILLUSTRATED PAPER ADVENTURE

Step into Pip’s mountain nursery.

Garden maps, pot tags, musical patterns and a nursery register turn eight connected clues into an illustrated paper adventure.

Your player booklet: Step into Pip’s mountain nursery.
Your player booklet
A real page from the game: Step into Pip’s mountain nursery.
A real page from the game

Immersive colour pages, a practical ink-saving edition, and a separate host guide. A4 and US Letter colour PDFs share the same artwork and layout, scaled to fit your paper. The matching online game uses the same puzzles.

BEFORE EVERYONE ARRIVES

Your first play, step by step.

Have ready: Player kit, pencils and a separate copy of the host guide.

  1. Read the host guide before guests arrive and keep its solutions off the play table.
  2. Give the team the opening story and numbered player pages.
  3. Use the progressive hints when requested and finish with the printed certificate.

Start with the included host guide for the complete rules. Game times are estimates; allow preparation time separately.

MAKE A FEW NIGHTS OF IT

This story has good company.

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BEFORE YOU PLAY

A little help
getting started.

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